Massive Update To Frank's Kitchen


Finally.

This is a big one.  When I originally put the demo to this game up on Itch a few months ago, I admit I had no idea where I was going with it.  I liked the game play loop, but I couldn't find a way to make the game "long term fun".  I think I have figured it out.

This build of the game has 9 unique challenge levels, each with it's own gimmick and requirement to pass.  This is what is going to make this game fun... I think.  We will see what you guys say.  But there is much more to do in the game now.

Now that I am more dialed in with what the game should be, I can focus on adding more content to the game.  More events, more food, more challenge levels, more appliances.  I can spend my time filling out the game rather than trying to make it work.  ( Again, pending your approval)

This update has taken me a long time and includes more new features and art than I can possibly list.  But here it is!  Let me know what you think of the new game direction, and thanks for reading / playing!


Oh, also I think I'm changing the name from Frank's Kitchen to Tiny Kitchen.  The name was originally a pun when you could only sell hotdogs, but that doesn't make a ton of sense anymore.  Thoughts?

Files

TinyKitchen-0.7.zip 63 MB
Jan 09, 2019

Get Tiny Kitchen Demo

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